Development of a Videogame Prototype Targeting Cigarette and Marijuana Smoking, and Tobacco Product Prevention Among Young Adolescents (smokeScreen)



Status:Completed
Conditions:Smoking Cessation
Therapuetic Areas:Pulmonary / Respiratory Diseases
Healthy:No
Age Range:11 - 14
Updated:10/31/2018
Start Date:October 25, 2017
End Date:September 28, 2018

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Development of a Videogame Prototype Targeting Cigarette and Marijuana Smoking, and Tobacco Product Prevention Among Young Adolescents

The goal of this sub-study is to learn more about how an educational videogame can feasibly
be implemented and disseminated in youth programs.

The specific aims of this sub-study are:

Specific Aim #1: Work with game development team to develop a web-based version of
smokeSCREEN.

Specific Aim # 2: Build a pre-post survey into the smokeSCREEN game to anonymously collect
survey information on players' perspectives, beliefs, behaviors around smoking.

Specific Aim # 3: Collaborate with youth programs to pilot test the implementation of the new
web-based version of smokeSCREEN into youth programs.

Inclusion Criteria:

- Include individuals who have smoked a cigarette previously (since we are evaluating
the use of tobacco products in this study, we are including individuals who have
previously smoked a cigarette)

- Willing to sit at a computer/tablet/smartphone and play a video game for 45-60 minutes
and answer questions before and after playing the video game.

- Be enrolled in a youth program that we have a partnership with.

Exclusion Criteria:

- Does not fit the inclusion criteria.
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New Haven, Connecticut 06513
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Hamden, Connecticut 06517
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